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He better not die at the end. What the fuck.
Why Kyle was out of character?
The Dark Side acts like an addictive and mind altering drug.
In some ways Jedi Outcast and Academy cut out a lot of your options too. The saber users can dodge disruptor shots, can block blaster shots infinitely, push away rockets/concussion rifle blasts/grenades, push away prox mines, etc.
I never got to use mines and explosives against the Dark Jedi myself, but I'll give it a try should I ever get to reinstall that game. And once again, Saber Throw works where your Force Powers don't in the last few levels of MotS.
Well, that's a major disappointment. I always did want to experiment on what Offensive Force Powers would work on the Sith Statues--they seemed to take no damage from Destruction, could not be targeted with Force Chain Lightning, and were actually pulled to you with Force Pull. I wonder if they would be affected by Deadly Sight . . .
You're welcome. Did the Steam version have a PDF version of the manual at least?
I have the original version on a CD-ROM, actually. I think the original soundtracks might work if I could get the compatibility options just right.
If you want, I can send you a list of the original soundtracks listed in the back of the MoTS manual too so you'll know which ones were used.
It's too bad this version doesn't have the original Star Wars soundtracks--they really gave a sense of urgency to the levels.